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New era tabletop pinball machine youtube8/19/2023 ![]() ![]() I appreciate games with a manual plunger that provide players the opportunity to demonstrate skill. Should all modern machines just have a auto-launch button instead of a plunger ala AFM, MM, and BSD? I hope not. And there’s even more options – two of which can have significant value – at the top lanes. You can do this by either full plunging, or short plunging. ![]() There are five non-lane skill shots that encourage the player to try foregoing the upper lanes on the plunge and make a skillful initial shot. I am talking about plunging so the ball does not hit the switch to register the right loop like in Sopranos and how that is much more valuable because it makes it much easier to hit the super skill shot or mode start shot.Īgain, how can you claim that short-plunging was not part of the design? I’m just hazarding a wild, crazy guess here that Trudeau and Sullivan understand that short-plunging is possible, given that GB isn’t their first rodeo. In a situation like this, the game is just frustratingly confusing because I just don’t know what the game wants from me. Without anything worthwhile (points-wise) to shoot on the right ramp or right scoop (assuming that will bounce the way you want and is consistent) I was thinking of post passing, despite the huge flipper gap and shallow flippers. ![]() One example, which I didn’t get into on the podcast, is a situation where you have a ball trapped on the left flipper and your left ramp is lit. It’s just wonky right now and the code and gameplay don’t seem to fit the game they are on. My argument is more against a hypothetical straw man who is assembled from all the people who tell me that they think the game is great in its current state. I’ll admit that most of my complaints are things that can and likely will be addressed by code. I am talking about plunging so the ball does not hit the switch to register the right loop like in Sopranos and how that is much more valuable because it makes it much easier to hit the super skill shot or mode start shot. It’s already skillful to plunge the correct lane on the standard skill shot. Plunging so as not to trigger enough switches to validate the playfield is a code exploit more than a game design exploit, but the playfield validation needs to be considered in game design now and there is no indication to me that they were here on Ghostbusters. ![]() Only play it on location.īut the highlighted notion that GB is terrible because it strongly encourages players to appreciate and to learn how to plunge skillfully? Granted, I don’t like Mass Hysteria because it doesn’t strike me as very valuable score-wise vs difficulty… or maybe I’ve missed out on its nuances because of the bad code decision of toggling reversed flippers every time you accidentally hit the center captive ball.įull disclosure: I don’t own GB, nor do I have one on order. Mass Hysteria is a type of mini-wizard multiball, but I do hope it’s rules/scoring is improved. “Are you a God?” is the main wizard mode. Nor do I think it was intended to be that. Oh, and Mass Hysteria is NOT a wizard mode on par with MET’s End of the Line or TWD’s Last Man Standing. Especially for novice players.Īnd what’s wrong with having an element of the code and gameplay that blows up the scoring IF you set it up right with skill and careful game sequence choices? Imho, that’s what makes pins like ACDC, MET, TWD, etc so much fun – because it’s possible to do that. I agree that putting the player in mode-start jail with no “breadth” of worthwhile, fun options other than shooting the GHOST target of death + Slimer, or trying to light SFMB locks that reward you with one of most unrewarding, frustrating, difficult multiballs of all time… that’s a bad decision. a gimme skill shot of full plunge to 2-3 lanes that have lane-change. It’s about time that modern pins encourage/reward skillful plunging vs. Fun to listen to the opinions on GB, but the highlighted notion that GB is terrible because it strongly encourages players to appreciate and to learn how to plunge skillfully? Come on. ![]()
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